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AMD lunched ATI Radeon E2400 GPU

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AMD (Advanced Micro Devices) has today lunched the ATI Radeon E2400, claimed to be a high-performance graphics processing unit (GPU) that delivers the latest 2D, 3D, and multimedia graphics presentation to the entrenched market — in a solution that reduces footprint and design complexity as well as accelerates time to market. According to AMD, the ATI Radeon E2400 is meant for demanding entrenched graphics applications, including test and instrumentation; human machine interfaces like kiosks, point of sale, and automated teller machines; display walls; patient monitoring; casino and arcade gaming; and various multi-display applications.

The ATI Radeon E2400 is built on 65nm process technology, and integrates AMD’s Unified Shader Architecture with support for Microsoft DirectX 10, thereby allowing customers to develop advanced content for several applications. The device package incorporates 128MB of on-chip GDDR3 memory for graphics-intensive applications, eliminating space, effort, and cost of external memory designs.

For designs that require a low-profile answer in space constrained environments, AMD is offering the ATI Radeon E2400 MXM-II module based on open-standard MXM-II stipulation. This compact graphics sub-system provides a documented upgrade path, while enabling a plug-in solution for fast time-to-market. ATI Radeon E2400 MXM-II uses the ATI Radeon E2400 core, and 256MB of GDDR3 memory. Speaking at the launch, Richard Jaenicke, director (Embedded Graphics) of AMD, said, “Embedded designers don’t have to be satisfied with the presentation of low-end graphics devices just because their designs are space inhibited or require extended availability and support. With the input of major original tackle manufacturers (OEMs) and platform developers, we have designed the ATI Radeon E2400 from the start to deliver high graphics performance while meeting the unique requirements of the embedded market.”

The new ATI Radeon E2400 is scheduled to ship this month in production quantities. The new graphics technology is backed by a planned five-year availability and long-term support, thus offering reliability for a variety of request on operating systems that feature Microsoft DirectX10 and OpenGL 2.0.

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